Augmentations are modifiers that can be added to part or block before constructing it. Augmentations adds a more cost to the part/block which is usually a new resource that is not used to construct the original part or block.
How to add an augmentation to a part/block[ | ]
Almost all the augmentations need to be unlocked through the Tech-system just like new parts and blocks. When you discover an augmentation through the Research Facility (and you have the original part/block unlocked as well) you’ll be able to unlock and enable the augmentation through the info-box of that part/block.
When an augmentation is unlocked, it can be added to the a part/block before construction it through the info-box (look at the screenshot to the right). This will increase the resource cost and change the name of the part/block depending on the augmentations activated.
List of Augmentations[ | ]
A list of all the possible augmentations and the parts/block they can be created on:
Augmentation | Unlock cost | Resource cost | Parts/Blocks | Effect |
Barbed | 1 level | +4 Manganese | Grappler | Adds steel barbs to the rotatable hook, allowing the hook to attach itself to enemies at the cost of Manganese |
Colorize | 1 level | +0.5 Azurite +0.5 Fuchsia +0.5 Larva Bile +0.5 Pheomelanin |
Grappler | Coat the part or block with a different color depending on the mixture of color resources |
Damping | 1 level | +0.5-1.5 Oil | Piston | Adds a damping effect to the Piston at the cost of Oil |
Dispersal | 1 level | +5 Nickel | Drug Dispenser | Adding Enzyme into the mixture, the effect of the Drug Dispenser will disperse in an area around it as long as it's fueled with enzyme |
Driftwood | 1 level | +0.5 Vaporized Aetherium | Planks | Infuse the Planlks with Vaporized Aetherium, making them lighter than air |
Epinephrine | 1 level | +5 Chromite | Drug Dispenser | Using Psilocybin instead of Protein, the Drug Dispenser will dispense a crafting speed buff, but remove its ability to restore health |
Galvanize | 1 level | +0.5-3.5 Zinc | Plate Coupling Copper Wheel 48" Iron Wheel 48" Iron Wheel 84" |
Galvanize the part/block with Zinc, making it more durable against attacks and heavier, about 181% as heavy as the coupling was before (11 galvanized ≈ 20 ungalvanized). |
Length | 1 level | +1-7 Iron | Piston | Change the Piston length using more Iron |
Phase Chaining | 1 level | +1 Aetherium | Railgun | Using Aetherium instead of rock, the Railguns projectile now causes the enemies to briefly go into a paralyzing phase state. Additionally, hitting a phased enemy will cause the projectile to chain to another nearby enemy |
Pierce | 1 level | +1 Manganese | Ballista | Using Manganese instead of wood, the Ballistas projectile now pierces through enemies and machinery. |
Reinforce | 1 level | +0.5-2 Iron | Planks Door Wooden Wheel 24" Wooden Wheel 36" |
Reinforcing the part/block with Iron, making it more durable against attacks. |
Shotgun | 1 level | +1 Lead | Cannon | Using Lead instead of Iron, the Cannon fires 6 smaller pellets in a cone in front of it. |
Speed | 1 level | +4 Nickel | Grappler | Increases the movement speed of the rotatable hook at the cost of Nickel |
Springiness | 1 level | +3-9 Chromite | Piston | Add a springiness to the Piston at the cost of Chromite |
Stickiness | 1 level | +1-5 Slime | Wooden Wheel 24" Wooden Wheel 36" Copper Wheel 48" Iron Wheel 48" Iron Wheel 84" |
Coats the Wheel in Slime, making it stick to any terrain it touches |
Telescopic Arm | 1 level | +1 Nickel | Piston | Doubles the length of the Pistons arm at the cost of Nickel |